![]() ![]() The dragons could roast the undead hordes from the skies, making them invaluable allies. Most importantly, they learn of the existence of good dragons in the region. Related: Powerful D&D Subclasses Not In The Player’s Handbook They could even be called on to create relationships with monster societies in D&D, who are also battling the undead. Now that the players have earned a reputation in this Dungeons & Dragons zombie apocalypse campaign, they are chosen as diplomats to reach out to societies that have completely cut themselves off from the outside world, like dwarves in their underground cities or elves in forests shrouded by magic. The majority of the cities and towns that would normally exist would all be abandoned or destroyed. Even a zombie apocalypse D&D map wouldn't require much work. They can use a single continent, create outlines for the few remaining bastions of society and flesh them out as they go along. The fact that so much of the world has been devastated means that the DM doesn't need to do a lot of work. Related: What Dungeons & Dragons' Domains Of Dread Are In 5th Edition D&D A character like Elminster or Mordenkainen would have likely stepped in and nuked the undead horde before they obliterated society, to say nothing of the numerous other high-level heroes in the lore of the Forgotten Realms and Greyhawk. For one thing, the DM would need to explain why the established characters in the setting haven't fixed such a huge problem. There's a lot of baggage involved with the existing settings that make it hard to do sweeping changes without a ton of extra work. There are a number of settings available to D&D players, but a zombie apocalypse campaign is one time when a homebrew setting would be ideal. The call soon goes out for D&D adventurers to perform dangerous missions in the lands that are now teeming with the undead, bringing the players into the picture. The survivors fled to the last remaining cities, which have now become fortresses. Massive armies of undead creatures swarmed the land, adding to their numbers wherever they went. By the time anyone realized what was going on, it was too late. They slowly amassed a large force in secret and unleashed it upon the world. The reason basic undead have gained this ability is due to a union of seven Necromancers, who combined their skills and performed one magical ritual that allowed them to create this new breed of undead. All living beings are affected by this ability, which means the playable races, animals, and even monsters can now be transformed into undead after being killed by one. ![]() This means that if a skeleton or a zombie kills a living being, then they become undead. The idea behind the D&D zombie apocalypse campaign is that the basic undead have gained the ability to turn those they kill into more of their kind.
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